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Raymond Kurzweil



Raymond Kurzweil

Raymond Kurzweil at Stanford University in 2006
BornFebruary 12 1948 (1948-02-12) (age 64)
Queens, New York, United States
OccupationAuthor, scientist and futurist
SpouseSonya R. Kurzweil
ChildrenEthan and Amy Kurzweil

Raymond Kurzweil (pronounced /kɚzwaɪl/) (born February 12, 1948) is an inventor and futurist. He has been a pioneer in the fields of optical character recognition (OCR), text-to-speech synthesis, speech recognition technology, and electronic keyboard instruments. He is the author of several books on health, artificial intelligence, transhumanism, technological singularity, and futurism.

Contents

Life, inventions, and business career

Ray Kurzweil grew up in Queens, New York. He was born to secular Jewish parents who had escaped Austria just before the onset of World War II, and he was exposed to a great diversity of different faiths during his upbringing. His father was a musician and composer and his mother was a visual artist. His uncle, an engineer at Bell Labs, taught young Ray the basics about computers. [1] In his youth, he was an avid consumer of science fiction literature. In 1963, at the age of fifteen, he wrote his first computer program to process statistical data at a summer job. The program was so useful that IBM distributed it to researchers.[2] Later in high school he created a sophisticated pattern-recognition software program that analyzed musical pieces of great classical music composers and then synthesized its own songs in similar styles. The capabilities of this invention were so impressive that, in 1965, he was invited to appear on the CBS television program I've Got a Secret, where he performed a piano piece that was composed by a computer he also had built.[3] Later that year, he won first prize in the International Science Fair for the invention[4], and he was also recognized by the Westinghouse Talent Search and was personally congratulated by President Lyndon B. Johnson during a White House ceremony.

In 1968, during Kurzweil's sophomore year at MIT, Kurzweil started a company that used a computer program to match high school students with colleges. The program, called the Select College Consulting Program, was designed by him and compared thousands of different criteria about each college with questionnaire answers submitted by each student applicant. When he was 20, he sold the company to Harcourt, Brace & World for $100,000 (roughly $500,000 in 2006 dollars) plus royalties.[citation needed] He earned a BS in Computer Science and Literature in 1970 from MIT.

In 1974, Kurzweil started the company Kurzweil Computer Products, Inc. and led development of the first omni-font optical character recognition system--a computer program capable of recognizing text written in any normal font. Up until that time, scanners had only been able to read text written in a very narrow range of fonts. He decided that the best application of this technology would be to create a reading machine for the blind, which would allow blind people to understand written text by having a computer read it to them out loud. However, this device required the invention of two enabling technologies--the CCD flatbed scanner and the text-to-speech synthesizer. Under his direction, development of these new technologies was completed, and on January 13 1976, the finished product was unveiled during a widely reported news conference headed by him and the leaders of the National Federation of the Blind. Called the Kurzweil Reading Machine, the device covered an entire tabletop, but functioned exactly as intended. It gained him mainstream recognition: on the day of the machine's unveiling, Walter Cronkite used the machine to give his signature soundoff, "And that's the way it was, January 13, 1976." While listening to The Today Show, musician Stevie Wonder heard a demonstration of the device and personally purchased the first production version of the Kurzweil Reading Machine, beginning a lifelong friendship between himself and Kurzweil. Furthermore, in 1977, then-Massachusetts governor Michael Dukakis publicly met with Kurzweil and congratulated him for the invention.

Kurzweil's next major business venture began in 1978, when Kurzweil Computer Products began selling a commercial version of the optical character recognition computer program. LexisNexis was one of the first customers, and bought the program to upload paper legal and news documents onto its nascent online databases.

Two years later, Kurzweil sold his company to Xerox, which had an interest in further commercializing paper-to-computer text conversion. Kurzweil Computer Products thus became a subsidiary of Xerox known as Scansoft, and he functioned as a consultant for the former until 1995.

Kurzweil's next business venture was in the realm of electronic music technology. After a 1982 meeting with Stevie Wonder, in which the latter lamented the divide in capabilities and qualities between electronic synthesizers and traditional musical instruments, Kurzweil was inspired to create a new generation of music synthesizers capable of accurately duplicating the sounds of real instruments. To this end, Kurzweil Music Systems was founded in the same year, and in 1984, the Kurzweil K250 was unveiled. The machine was capable of imitating a number of different types of instruments, and in tests even musicians were unable to discern the auditory difference between the Kurzweil K250 on piano mode from a normal grand piano.[citation needed] The recording and mixing abilities of the machine coupled with its aforementioned abilities to imitate a variety of different instruments made it possible for a single user to compose and play an entire orchestral piece.

Kurzweil Music Systems was sold to Korean musical instrument manufacturer Young Chang in 1990. As with Xerox, Kurzweil remained as a consultant at the larger company for several years more.

Concurrent with Kurzweil Music Systems, Ray Kurzweil created the company Kurzweil Applied Intelligence (KAI) to develop computer speech recognition systems for commercial use. The first product, which debuted in 1987, was the world's first large-vocabulary speech recognition program, allowing human users to dictate to their computers via microphone and then have the device transcribe their speech into written text. Later, the company combined the speech recognition technology with medical expert systems to create the Kurzweil VoiceMed (today called Clinical Reporter) line of products, which allow doctors to write medical reports by speaking to their computers instead of writing. KAI still exists today as ScanSoft.

Kurzweil started Kurzweil Educational Systems in 1996 to develop new pattern-recognition-based computer technologies to help people with disabilities such as blindness, dyslexia and ADD in school. Products include the award-winning Kurzweil 1000 text-to-speech converter software program, which enables a computer to read electronic and scanned text aloud to blind or visually-impaired users, and the Kurzweil 3000 program, which is a multifaceted electronic learning system that helps with reading, writing, and study skills.

  Furthermore, during the 1990's Ray Kurzweil founded the Medical Learning Company.[citation needed] The company's products included an interactive computer education program for doctors and a computer-simulated patient. Around the same time, Kurzweil started KurzweilCyberArt.com--a website featuring computer programs meant to assist the creative art process. The site offers free downloads of a program called AARON--a visual art synthesizer developed by Harold Cohen--and of "Kurzweil's Cybernetic Poet," which automatically creates poetry. During this period he also started KurzweilAI.net, a website devoted towards showcasing news of scientific developments, publicizing the ideas of high-tech thinkers and critics alike, and promoting futurist-related discussion among the general population through the Mind-X forum.

In 1999, Kurzweil created a hedge fund called "FatKat" (Financial Accelerating Transactions from Kurzweil Adaptive Technologies), which began trading in 2006. He has stated that the ultimate aim is to improve the performance of FatKat's A.I. investment software program, enhancing its ability to recognize patterns in "currency fluctuations and stock-ownership trends." [5] He predicted in his 1999 book, The Age of Spiritual Machines, that computers will one day prove superior to the best human financial minds at making profitable investment decisions.

In June of 2005, Ray Kurzweil introduced the "Kurzweil-National Federation of the Blind Reader" (K-NFB Reader)--a pocket-sized device consisting of a digital camera and computer unit. Like the Kurzweil Reading Machine of almost 30 years before, the K-NFB Reader is designed to aid blind people by reading written text out loud, only the newer machine is portable and collects texts through captured digital camera images while the older machine is very large and obtains all text through flatbed scanning.

Ray Kurzweil is currently making a movie due for release in 2008 called The Singularity is Near: A True Story About the Future[6]. Part fiction, part non-fiction, he interviews 20 big thinkers like Marvin Minsky, plus there is a B-line narrative story that illustrates some of the ideas, where a computer avatar (Ramona) saves the world from self-replicating microscopic robots. In an on-stage interview with Moira Gunn about the book on , October 11, 2005, Dr. Gunn reluctantly allowed the question "How will the singularity help me to get more sex?" and Kurzweil and Gunn then engaged an elaborate and playful yet serious half-hour discussion of why "version 3.0" of the coming virtual reality or augmented reality will provide really good sex while avoiding some of the risks of traditional sexual intercourse as experienced circa 2000.[7]

In addition to Kurzweil's movie, there is an independent, feature-length documentary being made about Ray, his life, and his ideas called Transcendent Man. Filmmakers Barry and Felicia Ptolemy follow the inventor and futurist around the globe documenting his world-wide speaking tour. Scheduled for release in 2009[6], Transcendent Man, documents Ray's quest to reveal makind's ultimate destiny and explores many of the ideas found in his New York Times bestselling book, The Singularity is Near, including his concept of exponential growth, radical life expansion, and how we will transcend our biology. The Ptolemy's have documented Ray's stated goal of bringing back his late father using artificial intelligence. The film also documents critics who argue against Kurzweil's predictions.

Kurzweil also said during a 2006 C-SPAN2 interview that he was working on a new book that focused on the inner workings of the human brain and how this could be applied to building artificial intelligence.

Books

Though he is an accomplished inventor and businessman, Kurzweil has probably gained the most fame as an author. His first book, The Age of Intelligent Machines, was published in 1990. The nonfiction work discusses the history of computer Artificial Intelligence (A.I.) and also makes forecasts regarding likely future developments. Other experts in the field of A.I. contribute heavily to the work in the form of essays. The Association of American Publishers' awarded it the status of Most Outstanding Computer Science Book of 1990.

Next, Kurzweil detoured and published a book on nutrition in 1993 called The 10% Solution for a Healthy Life. The book's main idea is that high levels of fat intake are the cause of many health disorders common in the U.S., and thus that cutting fat consumption down to 10% of the total calories consumed would be optimal for most people.

In 1998, Ray Kurzweil published The Age of Spiritual Machines, which focuses heavily on further elucidating his beliefs regarding the future of technology, which themselves stem from his analysis of long-term trends in biological and technological evolution. Much focus goes into examining the likely course of Artificial Intelligence (A.I.) development, along with the future of computer architecture.

Kurzweil's next book returned to the subject of human health and nutrition. Fantastic Voyage: Live Long Enough to Live Forever was co-authored by Kurzweil and Terry Grossman, a medical doctor and specialist in alternative medicine. While the book proffers conventional advice like avoiding unhealthy foods, getting regular exercise and keeping a positive outlook on life, it departs from the mainstream due to its advocacy of aggressive dietary supplementation, alkaline water and other measures.

The Singularity Is Near was published in 2005. The book is currently being made into a movie starring Pauley Perrette (NCIS), and scheduled for late 2008 release.[8]

In February of 2007, Ptolemaic Productions[9] acquired the rights to The Singularity is Near, The Age of Spiritual Machines and Fantastic Voyage including the rights to Kurzweil's life and ideas for the film Transcendent Man (film). The feature length documentary is directed by Barry Ptolemy.

Awards

Ray Kurzweil has been officially honored by different organizations dozens of times for his positive contributions to science and the world. A partial list of these venerations includes:

  • First place in the 1965 International Science Fair [10] for inventing the classical music synthesizing computer. Intel began sponsoring the competition in 1998, and today it is known as the Intel Science Talent Search (STS). The STS "...helps the nation find and encourage especially talented high school seniors to pursue careers in science, math, engineering, and medicine." [11]
  • The 1978 Grace Murray Hopper Award from the Association for Computing Machinery. The award is given annually to one "outstanding young computer professional" and is accompanied by a $35,000 prize. [12] Ray Kurzweil won it for his invention of the Kurzweil Reading Machine. [13]
  • The 1990 "Engineer of the Year" award from Design News.[14]
  • The 1994 Dickson Prize in Science. One is awarded every year by Carnegie Mellon University to individuals who have "notably advanced the field of science." Both a medal and a $50,000 prize are presented to winners. [15]
  • The 1998 "Inventor of the Year" award from the Massachusetts Institute of Technology. [16]
  • The 1999 National Medal of Technology.[17] This is the highest award the President of the United States can bestow upon individuals and groups for pioneering new technologies, and the President dispenses the award at his discretion. [18] Bill Clinton presented Ray Kurzweil with the National Medal of Technology during a White House ceremony in recognition of Kurzweil's development of computer-based technologies to help the disabled.
  • The 2000 Telluride Tech Festival Award of Technology. [19] Two other individuals also received the same honor that year. The award is presented yearly to people who "exemplify the life, times and standard of contribution of Tesla, Westinghouse and Nunn."
  • The 2001 Lemelson-MIT Prize for a lifetime of developing technologies to help the disabled and to enrich the arts. [20] Only one is meted out each year to highly successful, mid-career inventors. A $500,000 award accompanies the prize. [21]
  • Kurzweil was inducted into the National Inventors Hall of Fame in 2002 for inventing the Kurzweil Reading Machine. [22] The organization "honors the women and men responsible for the great technological advances that make human, social and economic progress possible." [23] Fifteen other people were inducted into the Hall of Fame the same year. [24] Kurzweil's acceptance speech can be viewed by clicking on the link: [1]
  • Ray Kurzweil has also been given 15 honorary degrees from different universities, which are all in addition to his original 1970 Bachelor of the Sciences in Literature and Computer Science from MIT.
Type of degree College Year awarded
Honorary Doctorate of Humane Letters Hofstra University 1982
Honorary Doctorate of Music Berklee College of Music 1987
Honorary Doctorate of Science Northeastern University 1988
Honorary Doctorate of Science Rensselaer Polytechnic Institute 1988
Honorary Doctorate of Engineering Merrimack College 1989
Honorary Doctorate of Humane Letters Misericordia University 1989
Honorary Doctorate of Science New Jersey Institute of Technology 1990
Honorary Doctorate of Science Queens College, City University of New York 1991
Honorary Doctorate of Science Dominican College 1993
Honorary Doctorate in Science and Humanities Michigan State University 2000
Honorary Doctorate of Humane Letters Landmark College 2002
Honorary Doctorate of Science Worcester Polytechnic Institute 2005
Honorary Doctorate of Science DePaul University 2006
Honorary Doctorate of Science Bloomfield College 2007

Stand on nanotechnology

Wikinews has related news:
Climate change

Kurzweil is on the Army Science Advisory Board, has testified before Congress on the subject of nanotechnology, and sees considerable potential in the science to solve significant global problems such as climate change, viz. Nanotech Could Give Global Warming a Big Chill (July, 2006).[25][26]

In addition he advocates using nanobots to maintain the human body and to extend human lifespan beyond current palliative drug-based and nutritional attempts.

Kurzweil has stressed the extreme potential dangers of nanotechnolgy, but argues that, realistically, progress cannot be totally stopped, and any attempt to do so will retard the progress of defensive and beneficial technologies more than the malevolent ones, increasing the danger. He says that the proper place of regulation is to make sure progress proceeds safely and quickly. He applies this reasoning, in fact, to biotechnology, artificial intelligence, and most all technology in general.

The Law of Accelerating Returns

Main article: Accelerating change

In his controversial 2001 essay, "The Law of Accelerating Returns", Kurzweil proposes an extension of Moore's law that forms the basis of many people's beliefs regarding a "Technological Singularity".[27] Kurzweil's grand vision of a coming Singularity is not without its critics. Mitchell Kapor, the founder of Lotus Corporation, has called the notion of a Singularity "intelligent design for the IQ 140 people. This proposition that we're heading to this point at which everything is going to be just unimaginably different---it's fundamentally, in my view, driven by a religious impulse. And all of the frantic arm-waving can't obscure that fact for me." [28]

Transhumanism

Kurzweil is also an enthusiastic advocate of using technology to achieve immortality. He advocates using nanobots to maintain the human body, but given their present non-existence he adheres instead to a strict daily routine involving ingesting "250 supplements, eight to 10 glasses of alkaline water and 10 cups of green tea" to extend his life until more effective technology is available.[29] Kurzweil has taken criticism from nutritionists and scientists for his advocacy of alkaline water's health benefits, and he responded to this over the Internet.[30]

In December 2004, Kurzweil joined the advisory board of the Singularity Institute for Artificial Intelligence.

In October 2005, Kurzweil joined the scientific advisory board of the Lifeboat Foundation.

On May 13 2006, Kurzweil was the first speaker at the Stanford University Singularity Summit.

Futurism, as a philosophical or academic study, looks at the medium to long-term future in an attempt to predict based on current trends. Raymond Kurzweil states his belief that the future of humanity is being determined by an exponential expansion of knowledge, and that the very rate of the change of this exponential growth is driving our collective destiny irrespective of our narrow sightedness, clinging archaisms, or fear of change. Our biological evolution, according to Kurzweil, is on the verge of being superseded by our technological evolution. An evolution conjoined of cogent biological manipulation with a possible emerging self-aware, self-organizing machine intelligence. The rate of the change of the exponential explosion of knowledge and technology not only envelops us, but also irreversibly transforms us.

Accordingly, in Kurzweil's predictions, we are currently (as of the end of the twentieth and the beginning of the twenty first century) exiting the era in which our human biology is closed to us, and are entering into the posthuman era, in which our extensive knowledge of biochemistry, neurology and cybernetics will allow us to rebuild our bodies and our minds from the ground up. Kurzweil believes that Strong A.I., advanced nanotechnology and cybernetics are enabling technologies that will initiate the Posthuman Era through a disruptive, worldwide event known as the Singularity. By extrapolating past and current trends of technological growth into the future, Kurzweil has concluded that the aforementioned technologies will be available in 2045, and that the Singularity will thus occur in the same year.

Kurzweil is generally considered to be amongst the most personally optimistic of futurists, both because he views the Singularity as almost inevitable and because he believes that the outcome will likely be beneficial for the human race. However, the ultimate future he envisions often leaves some of his less technophilic colleagues cringing at the overtones of a future which has often been portrayed in science fiction as dystopian: one in which humans are fused with or dominated by machines and technology so thoroughly that human meaning and the "human spirit" are lost completely.[citation needed]

Accuracy of predictions

The Age of Intelligent Machines

Arguably, Kurzweil gained a large amount of credibility as a futurist from his first book The Age of Intelligent Machines. Written from 1986 to 1989 and published in 1990, it correctly forecast the demise of the Soviet Union (1991) as new technologies such as cellular phones and fax machines critically disempowered authoritarian governments by removing state control over the flow of information. In the book Kurzweil also extrapolated preexisting trends in the improvement of computer chess software performance to correctly predict that computers would beat the best human players by 1998, and most likely in that year. In fact, the event occurred in May of 1997 when chess World Champion Gary Kasparov was defeated by IBM’s Deep Blue computer in a well-publicized chess tournament. Perhaps most significantly, Kurzweil foresaw the explosive growth in worldwide Internet usage that began in the 1990s. At the time of the publication of The Age of Intelligent Machines, there were only 2.6 million Internet users in the world [31], and the medium was unreliable, difficult to use, and deficient in content, making Kurzweil's realization of its future potential especially prescient given the technology's limitations at that time. He also stated that the Internet would explode not only in the number of users but in content as well, eventually granting users access "to international networks of libraries, data bases, and information services" (such as Wikipedia). Additionally, Kurzweil correctly foresaw that the preferred mode of Internet access would inevitably be through wireless systems, and he was also correct to estimate that the latter would become practical for widespread use in the early 21st century.

Kurzweil also accurately predicted that many documents would exist solely on computers and on the Internet by the end of the 1990s, and that they would commonly be embedded with animations, sounds and videos that would prohibit their transference to paper format. Moreover, he foresaw that cellular phones would grow in popularity while shrinking in size for the foreseeable future.

Kurzweil's views regarding the future of military technology were likewise supported by the course of real-world events following the publication of The Age of Intelligent Machines. His pronouncement that the world's foremost militaries would continually rely on more intelligent, computerized weapons was illustrated spectacularly just a year later during the Gulf War, which served as a showcase for new weapons technologies. The trend towards greater computerization of weapons systems is further demonstrated by the increased use of precision munitions since the publication of Kurzweil's book. For example, 10% of all U.S. Naval ordinance expended during the Gulf War (1991) were guided weapons. During the Kosovo campaign (1999), that quantity climbed to 70%, and it reached 90% during the 2001-2002 Operation Enduring Freedom in Afghanistan.[32] As he also predicted, remotely controlled military aircraft were developed, beginning with the Predator reconnaissance plane in the mid-90's, and an armed version of the aircraft was first used in combat in November of 2002.[33]

Kurzweil also described the future of computer-controlled, driverless cars, claiming that the technology to build them would become available during the first decade of the 21st century, yet that due to political opposition and the general public's mistrust of the technology, the computerized cars would not become widely used until several decades hence. In fact, considerable progress has been made with the technology since 1990, and General Motors is scheduled to unveil a new electronic car system called "Traffic Assist" in its 2008 Opel Vectra model. "Traffic Assist" uses video cameras, lasers and a central computer to gather and process information from the road and to make course and speed changes as needed, and is supposedly capable of driving itself without any input from the user in speeds below 60 mph, making it a true driverless car [34] "Traffic Assist" will not be exclusive to the 2008 Opel Vectra for long as GM has announced plans to offer the system for several other types of cars before the end of the decade. [35] Due to stricter U.S. product liability laws, the system will not be available in America for the foreseeable future and will only be offered in Europe. [36]

Kurzweil predicted that pocket-sized machines capable of scanning text from almost any source (a piece of paper, a road sign, a computer screen) and then reading the text out loud in a computerized voice would be available "In the early twenty-first century" and would be used to assist blind people. In June of 2005, Ray Kurzweil himself unveiled the "Kurzweil-National Federation of the Blind Reader" (K-NFB Reader), which is a reading machine possessing the aforementioned attributes. [37] However, he also claimed back in 1990 that the readers would be able to recognize and describe symbols, pictures and graphics in addition to words, read multiple languages, possess wireless Internet access, and be in use with "most" blind and dyslexic people, and perhaps among some normal people as well. While the K-NFB Reader does not have these final attributes, it is entirely possible that the device may be upgraded to the necessary level before the nebulously defined "early twenty-first century" expires. Kurzweil stated during a speech to the 2006 Singularity Summit that his company's current efforts are focused on increasing the pattern recognition abilities of the K-NFB Reader so that the device could identify animals, objects and people, also utilizing facial recognition programs for the final task. [38] Presumably, a machine complex enough to handle such tasks would also be able to read much simpler written symbols and traffic signs.

The Age of Spiritual Machines

In 1999, Kurzweil published a second book titled The Age of Spiritual Machines, which goes into more depth explaining his futurist ideas. The third and final section of the book is devoted to elucidating the specific course of technological advancements Kurzweil believes the world will experience over the next century. Titled "To Face the Future," the section is divided into four chapters respectively named "2009", "2019", "2029", and "2099". For every chapter, Kurzweil issues predictions about what life and technology will be like in that year.

While the veracity of Kurzweil's predictions for 2019 and beyond cannot yet be determined, 2009 is near enough to the present to allow many of the ideas of the "2009" chapter to be scrutinized. To begin, Kurzweil's claims that 2009 would be a year of continued transition as purely electronic computer memories continued to replace older rotating memories seems to be vindicated by the current growth in the popularity and cost-performance of Flash memory. He also correctly foresaw the growing ubiquity of wireless Internet access and cordless computer peripherals. Perhaps of even greater importance, Kurzweil presaged the explosive growth in peer-to-peer filesharing and the emergence of the Internet as a major medium for commerce and for accessing media such as movies, television programs, newspaper and magazine text, and music. He also claimed that three-dimensional computer chips would be in common use by 2009 (though older, "2-D" chips would still predominate), and this appears likely as IBM has recently developed the necessary chip-stacking technology and announced plans to begin using three-dimensional chips in its supercomputers and for wireless communication applications.[39]

In The Age of Spiritual Machines, Kurzweil also spent time discussing future increases in computing use in education. He predicted that interactive software and electronic learning materials would be used by 2009. Indeed, smartboards, interactive whiteboards with a connection to the Internet and learning software and activities are commonly used in schools in developed nations.[40]

 

Kurzweil went further to say that students would commonly have portable learning computers in the form of a "thin tablet-like device weighing under a pound." While students increasingly use portable laptops in schools, they tend to be of traditional configuration and of greater weight. But supporting Kurzweil's prediction is the emergence of the One Laptop Per Child Project, which aims to provide low-cost laptop computers (often called the "$100 Laptop") to students in developing nations across the world. The computer can be quickly reconfigured from traditional laptop layout to a tablet-like "e-book reading" layout.[41] However, the $100 Laptop also weighs over three pounds.[42] The first batch of 5 million laptops[43] is expected to ship sometime in 2007.[44] The government of Uruguay was the first to make a major order, buying 100,000 of the laptops in October, 2007 and announcing plans for the possible purchase of 300,000 more units by 2009.[45] By the end of 2009, there could be millions more in use across the world, vindicating Kurzweil's belief that portable computers will be playing a central role in education.

However, it should be noted that text-to-speech converters remain uncommon, which Kurzweil imagined in widespread use by 2009. Nevertheless, computerized distance learning is fairly common at sites such as open.yale.edu, youtube.com/ucberkeley, and Second Life.

Kurzweil also restates his earlier prediction from The Age of Intelligent Machines regarding the advent of pocket-sized, text-to-speech converters for the blind. As mentioned, this can be regarded as correct given the 2005 introduction of the "Kurzweil-National Federation of the Blind Reader" (K-NFB Reader), though a significant reduction in price would be required by 2009 to reasonably classify the device as "cheap"--one quality Kurzweil claimed they would possess.

Kurzweil's pronouncements regarding the state of Warfare in 2009 seem likely to meet mixed success. While the United States remains the world's dominant military power and will almost certainly remain so until 2009, Kurzweil's "prediction" of this reality is not so awe-inspiring given the massive military preponderance the U.S. has historically enjoyed coupled with the extreme unlikelihood of a sudden diminishment of American strength between 1999 and 2009 considering the U.S.'s past emphasis on military readiness. Kurzweil instead predicted that most opposing countries in 2009 would focus on challenging the United States' economic as opposed to military strength, and this is already the case today. Kurzweil's claim that warfare in 2009 would be dominated by unmanned combat planes seems unlikely to pan out, though it should be noted that unmanned aircraft have nevertheless advanced considerably since 1999 and are more widely used than ever. A squadron of Reaper pilotless bombers was announced for Iraq in August 2007 where there are already numerous smaller Predator unmanned planes there that can fire missiles. Also unlikely is his more general assessment that humans would be largely absent from the battlefield thanks to fighting machines. One needs to look no farther than Iraq or Afghanistan, where the world's most advanced military is forced to fight infantry-based wars in which even soldiers in "safe" rear-echelon areas are subject to regular attack, to realize that combat remains--at its core--a human endeavor. On that note, Kurzweil's prediction that wars between nations would remain rare in 2009 is so far vindicated by the occurrence of only two such wars since 1999--one in Iraq and the other in Afghanistan. While numerous conflicts rage elsewhere, Kurzweil was right to foresee that they would primarily pit regular forces against terrorists.

Kurzweil successfully predicted privacy emerging as a political issue (see CCTV: Privacy).

Kurzweil was also correct to predict that unused processing power from idle computers would be harvested via the Internet, pooling the computational resources of many ordinary PC's to create "virtual parallel supercomputers." When Kurzweil wrote The Age of Spiritual Machines in 1998, distributed computing was unknown to the general public, and the two biggest projects--the Great Internet Mersenne Prime Search and Distributed.net--had about 8,000[46] and 100,000[47] computers contributing idle-time processing power, respectively. The popularity of distributed computing exploded in May of 1999 with the release of the SETI@home program, which attracted 200,000 users within a week of initial Internet release, and by July of 2002, 3.83 million people had downloaded and run the client. Today, the vast majority of distributed computing projects fall under the auspices of either United Devices or BOINC.[48] As of November 2007, BOINC has more than 1.1 million active users and almost 2.4 million hosts.[49] Sony also offers users of the Internet-capable PS3 game console the option to donate their machines' idle processing power to Folding@home--an online distributed computing project that seeks to understand the process of protein folding. More than 600,000 PS3 users have agreed to lend their game consoles to the task, resulting in a record-breaking petaflop (1015calculations per second) of processing power in November of 2007.[50] This makes the Folding@home project only slightly less powerful (in terms of raw calculating power) than the human brain, which Kurzweil estimates to be capable of 20 x 1015 calculations per second. With continual, order-of-magnitude improvements to PC's and continued growth in distributed computing networks, it seems almost certain that some of these networks will have more raw power than a human brain by 2009, which is another prediction Kurzweil puts forth in the "2009" chapter of his book.

Moreover, Kurzweil's prediction that portable computers will shrink in size and take on nontraditional physical forms (i.e. - very different in design from a laptop or desktop computer) by 2009 is supported by the emergence of devices such as the portable media players and advanced cell phones, as well as by newer PDA's. All meet Kurzweil's aforementioned criteria, being small to the point of wearability, possessing the power and range of function of older computers, and featuring designs that radically depart from normal computers. Kurzweil's forecast that these devices would lack rotating memories was also right.

However, his claim that such portable computers will be commonly embedded in clothing and jewelry by 2009 seems unlikely to pass, as does his prediction that people will typically be wearing "at least a dozen" such computers in the same year. Most "portable computers" as they are defined here also have built-in keyboards or accessible keyboard functions (such as a digital keyboard that can be manipulated through a touchscreen), putting reality again at odds with Kurzweil's belief that most computers would lack this feature by 2009, with users instead relying on continuous speech recognition (CSR) to communicate with their PC's.

Similarly, Kurzweil's claim that, by 2009, "the majority of text" will be created through continuous speech recognition (CSR) programs instead of through keyboards and manual typing seems highly unlikely. On that vein, he also implied in The Age of Spiritual Machines that CSR software should in fact have already replaced human transcriptionists years before 2009 (i.e. - 2007 or earlier) due in part to its projected superiority in understanding speech compared to human listeners. CSR is not yet this advanced, and the total replacement of human transcriptionists did not happen, nor is it on the verge of happening.

Not only that, he also optimistically stated that houses would have around one hundred computers within, yet houses are not yet "Intelligent". However, this linked into his prediction of domestic robots being around but not mainstream (see Domestic robots).

Since the publication of The Age of Spiritual Machines, Kurzweil has even tacitly admitted that some of his 2009 predictions will not happen on schedule. For instance, in the book he forecast that specialized eyeglasses that beamed computer-generated images onto the retinas of their users to produce an HUD-effect would be in wide use by 2009. However, the computerized voice translating services, allowing people speaking different languages to understand one another through a phone, he predicted are available.

The Age of Spiritual Machines also features a "Timeline" section at the end, which summarizes both the history of technological advancement and Kurzweil's predictions for the future.[51]

The Singularity is Near

While this book focuses on the future of technology and the human race as The Age of Intelligent Machines and The Age of Spiritual Machines did, Kurzweil makes very few concrete, short-term predictions in The Singularity is Near, though longer-term visions are present in abundance.

Kurzweil predicts that, in 2005, supercomputers with the computational capacities to simulate protein folding will be introduced. However, he does not say that an adequate scientific understanding of the forces behind protein folding will come into being in the same year, meaning that the supercomputers might lack the software to accurately mimic the biochemical process. In fact, protein folding is still (as of 2008) a poorly understood phenomenon, and even supercomputer simulations remain inaccurate outside of simulating the folding of anything larger than a basic protein.

Other Sources

In an October 2002 article published on his website, Kurzweil stated that "Deep Fritz-like chess programs running on ordinary personal computers will routinely defeat all humans later in this decade."[52]

Deep Fritz is a computer chess program--generally considered superior to the older Deep Blue--that has defeated or tied a number of human chess masters and opposing chess programs.[53] Due to advances in personal computer performance, the Deep Fritz program can now run on ordinary personal computers, and different versions of it are available for purchase.[54][55] While this makes the first part of Kurzweil's prediction true, it is unknown whether the Deep Fritz programs are currently defeating all humans in all games played, though considering the impressive professional record of Deep Fritz, it would be reasonable to assume that only the very best human players can beat the program with consistency.

Future Predictions

The Age of Intelligent Machines (1990)

Early 2000's

  • Translating telephones allow people to speak to each other in different languages.
  • Machines designed to transcribe speech into computer text allow deaf people to understand spoken words.
  • Exoskeletal, robotic leg prostheses allow the paraplegic to walk.
  • Telephone calls are routinely screened by intelligent answering machines that ask questions to determine the call's nature and priority.
  • "Cybernetic chauffeurs" can drive cars for humans and can be retrofitted into existing cars. They work by communicating with other vehicles and with sensors embedded along the roads.

Early 21st century

  • The classroom is dominated by computers. Intelligent courseware that can tailor itself to each student by recognizing their strengths and weaknesses exists. Media technology allows students to manipulate and interact with virtual depictions of the systems and personalities they are studying.
  • A small number of highly skilled people dominates the entire production sector. Tailoring of products for individuals is common.
  • Drugs are designed and tested in simulations that mimic the human body.
  • Blind people navigate and read text using machines that can visually recognize features of their environment.

Note: Since the "Early 2000's" and "Early 21st century" predictions are both listed before the "2010" predictions in the technology Chronology, it can be assumed that the timeframe for the first two is 2000-2010.

2010

  • PCs are capable of answering queries by accessing information wirelessly via the Internet.

2020-2050

  • Phone calls entail three-dimensional holographic images of both people.

2020-2070

  • A computer passes the Turing Test, becoming the first true Artificial Intelligence.

Centuries hence

  • Computer intelligence becomes superior to human intelligence in all areas.

The Age of Spiritual Machines (1999)

2019

  • A $1,000 personal computer has as much raw power as the human brain.
  • The summed computational powers of all computers is comparable to the total brainpower of the human race.
  • Computers are embedded everywhere in the environment (inside of furniture, jewelry, walls, clothing, etc.).
  • People experience 3-D virtual reality through glasses and contact lenses that beam images directly to their retinas (retinal display). Coupled with an auditory source (headphones), users can remotely communicate with other people and access the Internet.
  • These special glasses and contact lenses can deliver "augmented reality" and "virtual reality" in three different ways. First, they can project "heads-up-displays" (HUDs) across the user's field of vision, superimposing images that stay in place in the environment regardless of the user's perspective or orientation. Second, virtual objects or people could be rendered in fixed locations by the glasses, so when the user's eyes look elsewhere, the objects appear to stay in their places. Third, the devices could block out the "real" world entirely and fully immerse the user in a virtual reality environment.
  • People communicate with their computers via two-way speech and gestures instead of with keyboards. Furthermore, most of this interaction occurs through computerized assistants with different personalities that the user can select or customize. Dealing with computers thus becomes more and more like dealing with a human being.
  • Most business transactions or information inquiries involve dealing with a simulated person.
  • Most people own more than one P.C., though the concept of what a "computer" is has changed considerably: Computers are no longer limited in design to laptops or CPUs contained in a large box connected to a monitor. Instead, devices with computer capabilities come in all sorts of unexpected shapes and sizes.
  • Cables connecting computers and peripherals have almost completely disappeared.
  • Rotating computer memories are no longer used.
  • Three-dimensional nanotube lattices are the dominant computing substrate.
  • Massively parallel neural nets and genetic algorithms are in wide use.
  • Destructive scans of the brain and noninvasive brain scans have allowed scientists to understand the brain much better. The algorithms that allow the relatively small genetic code of the brain to construct a much more complex organ are being transferred into computer neural nets.
  • Pinhead-sized cameras are everywhere.
  • Nanotechnology is more capable and is in use for specialized applications, yet it has not yet made it into the mainstream. "Nanoengineered machines" begin to be used in manufacturing.
  • Thin, lightweight, handheld displays with very high resolutions are the preferred means for viewing documents. The aforementioned computer eyeglasses and contact lenses are also used for this same purpose, and all download the information wirelessly.
  • Computers have made paper books and documents almost completely obsolete.
  • Most learning is accomplished through intelligent, adaptive courseware presented by computer-simulated teachers. In the learning process, human adults fill the counselor and mentor roles instead of being academic instructors. These assistants are often not physically present, and help students remotely.
  • Students still learn together and socialize, though this is often done remotely via computers.
  • All students have access to computers.
  • Most human workers spend the majority of their time acquiring new skills and knowledge.
  • Blind people wear special glasses that interpret the real world for them through speech. Sighted people also use these glasses to amplify their own abilities.
  • Retinal and neural implants also exist, but are in limited use because they are less useful.
  • Deaf people use special glasses that convert speech into text or signs, and music into images or tactile sensations. Cochlear and other implants are also widely used.
  • People with spinal cord injuries can walk and climb steps using computer-controlled nerve stimulation and exoskeletal robotic walkers.
  • Language translating machines are of much higher quality, and are routinely used in conversations.
  • Access to the Internet is completely wireless and provided by wearable or implanted computers.
  • Devices that deliver sensations to the skin surface of their users (i.e.--tight body suits and gloves) are also sometimes used in virtual reality to complete the experience. "Virtual sex"--in which two people are able to have sex with each other through virtual reality, or in which a human can have sex with a "simulated" partner that only exists on a computer--becomes a reality.
  • Just as visual- and auditory virtual reality have come of age, haptic technology has fully matured and is completely convincing, yet requires the user to enter a V.R. booth. It is commonly used for computer sex and remote medical examinations. It is the preferred sexual medium since it is safe and enhances the experience.
  • Worldwide economic growth has continued. There has not been a global economic collapse.
  • The vast majority of business interactions occur between humans and simulated retailers, or between a human’s virtual personal assistant and a simulated retailer.
  • Household robots are ubiquitous and reliable.
  • Computers do most of the vehicle driving—-humans are in fact prohibited from driving on highways unassisted. Furthermore, when humans do take over the wheel, the onboard computer system constantly monitors their actions and takes control whenever the human drives recklessly. As a result, there are very few transportation accidents.
  • Prototype personal flying vehicles using microflaps exist. They are also primarily computer-controlled.
  • Humans are beginning to have deep relationships with automated personalities, which hold some advantages over human partners. The depth of some computer personalities convinces some people that they should be accorded more rights.
  • Public places and workplaces are ubiquitously monitored to prevent violence and all actions are recorded permanently. Personal privacy is a major political issue, and some people protect themselves with unbreakable computer codes.
  • The basic needs of the underclass are met. (Not specified if this pertains only to the developed world or to all countries)
  • Computers are also found inside of some humans in the form of cybernetic implants. These are most commonly used by disabled people to regain normal physical faculties (i.e. - Retinal implants allow the blind to see and spinal implants coupled with mechanical legs allow the paralyzed to walk).
  • Most roads now have automated driving systems--networks of monitoring and communication devices that allow computer-controlled automobiles to safely navigate.
  • Human-robot relationships begin as simulated personalities become more convincing.
  • Virtual artists--creative computers capable of making their own art and music--emerge in all fields of the arts.
  • While a growing number of humans believe that their computers and the simulated personalities they interact with are intelligent to the point of human-level consciousness, experts dismiss the possibility that any could pass the Turing Test.
  • Ubiquitous connectivity high bandwidth communications connection to the Internet at all times
  • Interaction with virtual personalities as a primary interface
  • Effective language technologies (natural language processing, speech recognition, speech synthesis)

2029

  • A $1,000 personal computer is 1,000 times more powerful than the human brain.
  • The vast majority of computation is done by computers.
  • Further progress has been made in understanding the secrets of the human brain. Hundreds of distinct sub-regions with specialized functions have been identified. Some of the algorithms that code for development of these regions have been deciphered and incorporated into neural net computers.
  • Massively parallel neural nets, which are constructed through reverse-engineering the human brain, are in common use.
  • The eyeglasses and headphones that used to deliver virtual reality are now obsolete thanks to computer implants that go into the eyes and ears. The implants are either permanent or removable. They allow direct interface with computers, communications and Internet-based applications. The implants are also capable of recording what the user sees and hears.
  • Computer implants designed for direct connection to the brain are also available. They are capable of augmenting natural senses and of enhancing higher brain functions like memory, learning speed and overall intelligence.
  • Computers are now capable of learning and creating new knowledge entirely on their own and with no human help. By scanning the enormous content of the Internet, some computers "know" literally every single piece of public information (every scientific discovery, every book and movie, every public statement, etc.) generated by human beings.
  • Direct brain implants allow users to enter full-immersion virtual reality--with complete sensory stimulation--without any external equipment. People can have their minds in a totally different place at any moment. This technology is in widespread use.
  • Most communication occurs between humans and machines as opposed to human-to-human.
  • The manufacturing, agricultural and transportation sectors of the economy are almost entirely automated and employ very few humans. Across the world, poverty, war and disease are almost nonexistent thanks to technology alleviating want.
  • The rise of Artificial Intelligence creates a real "robot rights" movement, and there is open, public debate over what sorts of civil rights and legal protections machines should have. The existence of humans with heavy levels of cybernetic augmentation and of larger numbers of other people with less extreme cybernetic implants lead to further arguments over what constitutes a "human being."
  • Although computers routinely pass the Turing Test, controversy still persists over whether machines are as intelligent as humans in all areas.
  • Artificial Intelligences claim to be conscious and openly petition for recognition of the fact. Most people admit and accept this new truth.
  • Reverse engineering of the human brain completed
  • Non-biological intelligence combines the subtlety and pattern recognition strength of human intelligence, with the speed, memory, and knowledge sharing of machine intelligence
  • Non-biological intelligence will continue to grow exponentially whereas biological intelligence is effectively fixed

2049

  • Food is commonly "assembled" by nanomachines. This food is externally indistinguishable from "natural" food, but can be made much healthier since production can be controlled at the molecular level. This technology decouples food production from climate conditions and the availability of natural resources.
  • The distinction between virtual reality and "real" reality becomes confounded as foglets come into common use, allowing immediate assembly or disassembly of all sorts of physical objects.

2072

  • Picoengineering (technology on the scale of trillionths of a meter) becomes practical.

2099

  • The human brain has been completely reverse engineered and all aspects of its functioning are understood.
  • Natural human thinking possesses no advantages over computer minds.
  • Machines have attained equal legal status with humans.
  • Humans and machines merge together in the physical and mental realms. Cybernetic brain implants enable humans to fuse their minds with A.I.'s.
  • In consequence, clear distinctions between humans and machines no longer exist.
  • Most conscious beings lack a permanent physical form.
  • The world is overwhelmingly populated by A.I.'s that exist entirely as thinking computer programs capable of instantly moving from one computer to another across the Internet (or whatever equivalent exists in 2099). These computer-based beings are capable of manifesting themselves at will in the physical world by creating or taking over robotic bodies, with individual A.I.'s also being capable of controlling multiple bodies at once.
  • Individual beings merge and separate constantly, making it impossible to determine how many “people” there are on Earth.
  • This new plasticity of consciousness and ability for beings to join minds seriously alters the nature of self-identity.
  • The majority of interpersonal interactions occur in virtual environments. Actually having two people physically meet in the real world to have a conversation or transact business without any technological interference is very rare.
  • Organic human beings are a small minority of the intelligent life forms on Earth. Even among the remaining Homo sapiens, the use of computerized implants that heavily augment normal abilities is ubiquitous and accepted as normal. The small fraction of humans who opt to remain "natural" and unmodified effectively exist on a lower plane of consciousness from everyone else, and thus find it impossible to fully interact with A.I.'s and highly modified humans.
  • "Natural" humans are protected from extermination. In spite of their shortcomings and frailties, humans are respected by A.I.'s for giving rise to the machines.
  • Since knowledge and skills can be instantly downloaded and comprehended by most intelligent beings, the process of learning is compressed into an instantaneous affair instead of the years-long struggle normal humans experience. Free from this time-consuming burden, A.I.'s now focus their energies on making new discoveries and contributions.
  • A.I.'s are capable of dividing their attention and energies in countless directions, allowing one being to manage a multitude of endeavors simultaneously.
  • Femotengineering (engineering on the scale of one thousandth of a trillionth of a meter) might be possible.
  • A.I.'s communicate via a shared electronic language.
  • Artwork and music created by machines encompasses areas of the light spectrum and frequencies of sounds that normal humans cannot perceive.
  • Money has deflated in value.
  • Some humans at least as old as the Baby Boomers are still alive and well.
  • Computer viruses are a major threat since most intelligent beings are software-based.
  • A.I.'s frequently make "backup copies" of themselves, guaranteeing a sort of immortality should the original A.I. be killed.
  • The concept of "life expectancy" has become irrelevant to humans and machines thanks to medical immortality and advanced computers.
  • The pace of technological change continues to accelerate as the 22nd century nears.

Thousands of years from now

  • "Intelligent beings consider the fate of the Universe." Presumably, this means that the A.I.'s created by humans will have the ability to control the entire Universe, perhaps keeping it from dying.

The Singularity is Near (2005)

2010

  • Supercomputers will have the same power as human brains.
  • Computers will disappear as distinct physical objects, meaning many will have nontraditional shapes and/or will be embedded in clothing and everyday objects.
  • Full-immersion virtual reality will exist.

2010's

  • Computers become smaller and increasingly integrated into everyday life.
  • More and more computer devices will be used as miniature web servers, and more will have their resources pooled for computation.
  • High-quality broadband Internet access will become available almost everywhere.
  • Glasses that beam images onto the users' retinas to produce virtual reality will be developed. They will also come with speakers or headphone attachments that will complete the experience with sounds.
  • The VR glasses will also have built-in computers featuring "virtual assistant" programs that can help the user with various daily tasks. (see Augmented Reality)
  • Virtual assistants would be capable of multiple functions. One useful function would be real-time language translation in which words spoken in a foreign language would be translated into text that would appear as subtitles to a user wearing the glasses.
  • Cell phones will be built into clothing and will be able to project sounds directly into the ears of their users.
  • Advertisements will utilize a new technology whereby two ultrasonic beams can be targeted to intersect at a specific point, delivering a localized sound message that only a single person can hear. This was demonstrated in the movie Minority Report.

2014

  • Automatic house cleaning robots will have become common.

2018

  • 1013 bits of computer memory--roughly the equivalent of the memory space in a single human brain--will cost $1000.

2020

  • Personal computers will have the same processing power as human brains.

2020's

  • Computers less than 100 nm big will be possible.
  • As one of their first practical applications, nanomachines are used for medical purposes.
  • Highly advanced medical nanobots will perform detailed brainscans on live patients.
  • Accurate computer simulations of the entire human brain will exist due to these hyperaccurate brainscans, and the workings of the brain will be understood.
  • Nanobots capable of entering the bloodstream to "feed" cells and extract waste will exist (though not necessarily be in wide use) by the end of this decade. They will make the normal mode of human food consumption obsolete.
  • By the late 2020's, nanotech-based manufacturing will be in widespread use, radically altering the economy as all sorts of products can suddenly be produced for a fraction of their traditional-manufacture costs. The true cost of any product is now the amount it takes to download the design schematics.
  • Also by the later part of this decade, virtual reality will be so high-quality that it will be indistinguishable from real reality.
  • The threat posed by genetically engineered pathogens permanently dissipates by the end of this decade as medical nanobots--infinitely more durable, intelligent and capable than any microorganism--become sufficiently advanced.
  • A computer passes the Turing Test by the last year of the decade (2029), meaning that it is a Strong A.I. and can think like a human (though the first A.I. is likely to be the equivalent of a very stupid human). This first A.I. is built around a computer simulation of a human brain, which was made possible by previous, nanotech-guided brainscanning.

2025

  • The most likely year for the debut of advanced nanotechnology.
  • Some military UAV's and land vehicles will be 100% computer-controlled.

2030's

  • Brain uploading becomes possible.
  • Nanomachines could be directly inserted into the brain and could interact with brain cells to totally control incoming and outgoing signals. As a result, truly full-immersion virtual reality could be generated without the need for any external equipment. Afferent nerve pathways could be blocked, totally canceling out the "real" world and leaving the user with only the desired virtual experience.
  • Brain nanobots could also elicit emotional responses from users.
  • Using brain nanobots, recorded or real-time brain transmissions of a person’s daily life known as "experience beamers" will be available for other people to remotely experience. This is very similar to how the characters in Being John Malkovich were able to enter the mind of Malkovich and see the world through his eyes.
  • Recreational uses aside, nanomachines in peoples' brains will allow them to greatly expand their cognitive, memory and sensory capabilities, to directly interface with computers, and to "telepathically" communicate with other, similarly augmented humans via wireless networks.
  • The same nanotechnology should also allow people to alter the neural connections within their brains, changing the underlying basis for the person's intelligence, memories and personality.

2040's

  • Human body 3.0 (as Kurzweil calls it) comes into existence. It lacks a fixed, corporeal form and can alter its shape and external appearance at will via foglet-like nanotechnology. Organs are also replaced by superior cybernetic implants.
  • People spend most of their time in full-immersion virtual reality (Kurzweil has cited The Matrix as a good example of what the advanced virtual worlds will be like, without the dystopian twist).
  • Foglets are in use.

2045: The Singularity

  • $1000 buys a computer a billion times more intelligent than every human combined. This means that average and even low-end computers are infinitely smarter than even highly intelligent, unenhanced humans.
  • The Singularity occurs as artificial intelligences surpass human beings as the smartest and most capable life forms on the Earth. Technological development is taken over by the machines, who can think, act and communicate so quickly that normal humans cannot even comprehend what is going on. The machines enter into a "runaway reaction" of self-improvement cycles, with each new generation of A.I.'s appearing faster and faster. From this point onwards, technological advancement is explosive, under the control of the machines, and thus cannot be accurately predicted.
  • The Singularity is an extremely disruptive, world-altering event that forever changes the course of human history. The extermination of humanity by violent machines is unlikely (though not impossible) because sharp distinctions between man and machine will no longer exist thanks to the existence of cybernetically enhanced humans and uploaded humans.

Post-2045: "Waking up" the Universe

  • The physical bottom limit to how small computer transistors can be shrunk is reached. From this moment onwards, computers can only be made more powerful if they are made larger in size.
  • Because of this, A.I.'s convert more and more of the Earth's matter into engineered, computational substrate capable of supporting more A.I.'s. until the whole Earth is one, gigantic computer.
  • At this point, the only possible way to increase the intelligence of the machines any farther is to begin converting all of the matter in the universe into similar massive computers. A.I.'s radiate out into space in all directions from the Earth, breaking down whole planets, moons and meteoroids and reassembling them into giant computers. This, in effect, "wakes up" the universe as all the inanimate "dumb" matter (rocks, dust, gases, etc.) is converted into structured matter capable of supporting life (albeit synthetic life).
  • Kurzweil predicts that machines might have the ability to make planet-sized computers by 2099, which underscores how enormously technology will advance after the Singularity.
  • The process of "waking up" the universe could be complete as early as 2199, or might take billions of years depending on whether or not machines could figure out a way to circumvent the speed of light for the purposes of space travel.
  • With the entire universe made into a giant, highly efficient supercomputer, A.I./human hybrids (so integrated that, in truth it is a new category of "life") would have both supreme intelligence and physical control over the universe. Kurzweil suggests that this would open up all sorts of new possibilities, including abrogation of the laws of Physics, interdimensional travel, and a possible infinite extension of existence (true immortality).

Some indeterminate point within a few decades from now

  • Space technology becomes advanced enough to provide the Earth permanent protection from the threat of asteroid impacts.
  • The antitechnology "Luddite" movement will grow increasingly vocal and possibly resort to violence as these people become enraged over the emergence of new technologies that threaten traditional attitudes regarding the nature of human life (radical life extension, genetic engineering, cybernetics) and the supremacy of mankind (artificial intelligence). Though the Luddites might, at best, succeed in delaying the Singularity, the march of technology is irresistible and they will inevitably fail in keeping the world frozen at a fixed level of development.
  • The emergence of distributed energy grids and full-immersion virtual reality will, when combined with high bandwidth Internet, enable the ultimate in telecommuting. This, in turn, will make cities obsolete since workers will no longer need to be located near their workplaces. The decentralization of the population will make societies less vulnerable to terrorist and military attacks.

Other Sources

Kurzweil said the following in a November 2007 Computerworld interview:

  • Speech-to-speech translation features will be available in cell phones in either 2009 or 2010. [56]
  • By 2017, computers will have become even more ubiquitous in the environment, largely owing to smaller size. Some will be woven into clothing and will be "self-organizing." [57]
  • By the same year, practical virtual reality glasses will be in use. The devices will work by beaming images directly onto the retinas of their users, creating large, three-dimensional floating images in the person's field of view. Such devices would provide a visual experience on par with a very large television, but would be highly portable, combining the best features of the iPod and a widescreen T.V. The glasses will deliver full-immersion virtual reality.[58]
  • By 2017, "augmented reality" will exist: The V.R. glasses previously mentioned will have advanced computers and sensors built into them that will be able to recognize elements within the user's environment and then provide appropriate information and assistance through visual or auditory means. If the user looks at a building or a person's face, the computer will provide information through a "heads-up-display" beamed onto the person's retinas. The devices could also be used for keeping track of schedules, navigating, and querying for general information. [59]
  • By 2022, medical technology will be more than a thousand times more advanced than it is today (unclear by what measure of advancement), and the "tipping point" of human life expectancy will have been reached, with every new year of research guaranteeing at least one more year of life expectancy. Kurzweil also states that 3-4 months of life expectancy were added in 2007 due to the development of new medicines and treatments. [60]
  • The world energy crisis will be resolved within 20 years (2027) once cheap, high-efficiency solar panels can be synthesized by nanomachines and produced for mass use. [61] [See Kurzweil's Al Gore comment in the Quotes section]
  • By 2027, nanomachines will be capable enough to assemble virtually any type of object (food, clothing, construction materials, etc.).[62]
  • Cell phones and PC's will be increasingly woven into a global grid of computers wirelessly connected to the Internet. Instead of each device just sending and receiving its own data, more and more of the machines will be tasked with processing foreign data, creating a huge, interconnected network with millions of nodes.
  • By 2027, accurate computer simulations of all parts of the human brain will exist. [63]

Kurzweil said in a 2006 C-SPAN2 interview that "nanotechnology-based" flying cars would be available in 20 years.

Quotes

“And ultimately these computers will be in our bodies and brains...so it really is one civilization. I object to the word ‘Transhumanism’ because—or ‘Posthumanism’—because it implies we’re going beyond humanity. I think this is the human—maybe ‘Postbiological’ ultimately—but it’s a part of the human civilization.” --Response to a question regarding future competition between human and artificial intelligence. Early 2005 Harvard conference

“These slides that Gore puts up [in his film An Inconvenient Truth] are ludicrous. They don't account for anything like the technological progress we're going to experience.” --CNN Money interview. May 2nd, 2007

Misc. information

  • Of all his inventions, Ray Kurzweil is proudest of the Kurzweil Reading Machine because he has seen how dramatically it can change the lives of blind people. [64]
  • He visits Slashdot.org, Foresight.org and Singinst.org every day.[65]
  • With regards to musical preferences: "I like artists from many genres, ranging from Carrie Underwood and Alanis Morissette to Eminem. For classic rock, I like the Beatles and Jefferson Airplane. My favorite classical composer is Beethoven."[66]
  • Kurzweil finds Alien and The Matrix to be two of the most thought-provoking movies he's seen, the first because it shows "the organic nature of advanced technology" and the second because it depicts the nature of future full-immersion virtual reality.[67]

Published books

  Kurzweil's most recent book, The Singularity is Near: When Humans Transcend Biology (2005), ISBN 0670033847, deals with the fields of genetics, nanotech, robotics, and the rapidly changing definition of humanity.

Other works by Kurzweil:

  • The Age of Intelligent Machines (1990)
  • The 10% Solution for a Healthy Life (1994)
  • The Age of Spiritual Machines: When Computers Exceed Human Intelligence (1999)
  • Fantastic Voyage: Live Long Enough to Live Forever (2004)
  • The Singularity Is Near: When Humans Transcend Biology (2005)
  • The Ray Kurzweil Reader: The Ray Kurzweil Reader is a collection of essays by Ray Kurzweil on virtual reality, artificial intelligence, radical life extension, conscious machines, the promise and peril of technology, and other aspects of our future world. These essays, all published on KurzweilAI.net from 2001 to 2003, are now available as a PDF document for convenient downloading and offline reading. The 30 essays, organized in seven memes (such as "How to Build a Brain"), cover subjects ranging from a review of Matrix Reloaded to "The Coming Merging of Mind and Machine" and "Human Body Version 2.0."
  • Kurzweil is the co-author (and subject) of the 2002 book Are We Spiritual Machines?: Ray Kurzweil vs. the Critics of Strong A.I.. He also wrote the introduction to the 2003 artificial personality book Virtual Humans and collaborated with the Canadian band Our Lady Peace for their 2000 album Spiritual Machines.

See also

  • Accelerating change
  • Paradigm shift
  • Simulated reality
  • Technological singularity
  • Transhumanism

Notes

  1. ^ http://web.mit.edu/invent/iow/kurzweil.html
  2. ^ http://www.zyvex.com/News/KurzweilPR.html
  3. ^ Piano performance is seen at the beginning of his C-SPAN interview on CSPAN-2 Book TV, November 5, 2006
  4. ^ http://www.sciserv.org/sts/about/alumni_honors.asp
  5. ^ http://money.cnn.com/magazines/fortune/fortune_archive/2007/05/14/100008848/
  6. ^ a b Raymond Kurzweil at the Internet Movie Database
  7. ^ Accelerating Change 2005 October 11, 2005
  8. ^ http://www.wired.com/entertainment/hollywood/news/2007/11/kurzweil_qa
  9. ^ http://www.Ptolemaicproductions.com
  10. ^ http://www.sciserv.org/sts/about/alumni_honors.asp
  11. ^ http://www.sciserv.org/sts/about/background.asp
  12. ^ http://awards.acm.org/hopper/
  13. ^ http://awards.acm.org/citation.cfm?id=3622009&srt=all&aw=145&ao=GMHOPPER
  14. ^ http://www.designnews.com/article/CA6451495.html
  15. ^ http://www.nndb.com/honors/045/000111709/
  16. ^ http://web.mit.edu/newsoffice/2005/corporation-0608.html
  17. ^ http://www.technology.gov/Medal/Recipients.htm
  18. ^ http://www.technology.gov/medal/
  19. ^ http://www.techfestival.org/honorees
  20. ^ http://web.mit.edu/invent/a-winners/a-kurzweil.html
  21. ^ http://web.mit.edu/invent/a-prize.html
  22. ^ http://www.invent.org/hall_of_fame/180.html
  23. ^ http://www.invent.org/hall_of_fame/1_0_0_hall_of_fame.asp
  24. ^ http://www.invent.org/hall_of_fame/1_1_4_listing_induction.asp?vInduction=2002
  25. ^ Nanotech Could Give Global Warming a Big Chill (July, 2006)
  26. ^ Nanotech and climate change in C-SPAN interview on CSPAN-2 Book TV, November 5, 2006 (about 1 hour into 3 hr interview)
  27. ^ "The Law of Accelerating Returns"
  28. ^ Fortune Magazine, "The smartest (or the nuttiest) futurist on Earth," 14 May 2007, by Brian O'Keefe.
  29. ^ Wired News: " Never Say Die: Live Forever"
  30. ^ http://www.ionmicrowater.com/kurzweil.htm
  31. ^ http://findarticles.com/p/articles/mi_m1310/is_2001_Feb/ai_70910777/pg_3
  32. ^ http://www.nationaldefensemagazine.org/issues/2003/Mar/Precision_Weapons.htm
  33. ^ http://www.airforce-technology.com/projects/predator/
  34. ^ http://www.newemotion.it/en/car.php?ProdID=402
  35. ^ http://www.edmunds.com/insideline/do/News/articleId=107011
  36. ^ http://www.edmunds.com/insideline/do/News/articleId=107011
  37. ^ http://www.knfbreader.com/index.html
  38. ^ http://youtube.com/watch?v=9PWXrnsSrf0
  39. ^ http://www.physorg.com/news95575580.html
  40. ^ http://www2.smarttech.com/st/en-US/Products/SMART+Boards/
  41. ^ http://laptop.org/en/laptop/hardware/features.shtml
  42. ^ http://laptop.org/en/laptop/hardware/specs.shtml
  43. ^ $100 Laptop Project Moves Closer to Narrowing Digital Divide. Retrieved on 2007-12-22.
  44. ^ http://www.usatoday.com/tech/products/software/2007-01-02-one-laptop_x.htm
  45. ^ http://news.bbc.co.uk/2/hi/technology/7068084.stm
  46. ^ http://www.mersenne.org/news15.txt
  47. ^ http://www.news.com/2100-1017-220333.html
  48. ^ http://www.isgtw.org/?pid=1000701
  49. ^ http://boincstats.com/index.php?list=&or=7
  50. ^ http://www.news.com/8301-13772_3-9808500-52.html
  51. ^ http://www.kurzweilai.net/meme/frame.html?main=/articles/art0274.html
  52. ^ http://www.kurzweilai.net/articles/art0527.html?printable=1
  53. ^ http://www.chessgames.com/player/deep_fritz.html
  54. ^ http://www.chessbase.com/shop/product.asp?pid=304
  55. ^ http://www.chesscentral.com/software/deep-fritz-8.htm
  56. ^ http://blogs.computerworld.com/node/6536
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  58. ^ The Grill: Ray Kurzweil talks about 'augmented reality' and the Singularity. Retrieved on 2007-12-22.
  59. ^ The Grill: Ray Kurzweil talks about 'augmented reality' and the Singularity. Retrieved on 2007-12-22.
  60. ^ http://blogs.computerworld.com/node/6536
  61. ^ The Kurzweil interview: More comments on the "exponential growth" of computational power. Retrieved on 2007-12-22.
  62. ^ The Kurzweil interview: More comments on the "exponential growth" of computational power. Retrieved on 2007-12-22.
  63. ^ http://blogs.computerworld.com/node/6536
  64. ^ The Grill: Ray Kurzweil talks about 'augmented reality' and the Singularity. Retrieved on 2007-12-22.
  65. ^ The Grill: Ray Kurzweil talks about 'augmented reality' and the Singularity. Retrieved on 2007-12-22.
  66. ^ The Grill: Ray Kurzweil talks about 'augmented reality' and the Singularity. Retrieved on 2007-12-22.
  67. ^ The Grill: Ray Kurzweil talks about 'augmented reality' and the Singularity. Retrieved on 2007-12-22.
Persondata
NAME Kurzweil, Raymond
ALTERNATIVE NAMES
SHORT DESCRIPTION Author, Scientist, & Futurist
DATE OF BIRTH February 12, 1948
PLACE OF BIRTH Queens, New York, United States
DATE OF DEATH
PLACE OF DEATH
 
This article is licensed under the GNU Free Documentation License. It uses material from the Wikipedia article "Raymond_Kurzweil". A list of authors is available in Wikipedia.
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