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Promela



PROMELA (Process or Protocol Meta Language) is a verification modeling language. The language allows for the dynamic creation of concurrent processes to model, for example, distributed systems. In PROMELA models, communication via message channels can be defined to be synchronous (i.e., rendezvous), or asynchronous (i.e., buffered). PROMELA models can be analyzed with the SPIN model checker, to verify that the modeled system produces the desired behavior.

Contents

Introduction

PROMELA is a process modeling language, which intended use is to verify the logic of parallel systems like the distributed systems are. Given a program in PROMELA, Spin can verify the model for correctness by performing random or iterative simulations of the modeled system's execution or it can generate a C program that performs a fast exhaustive verification of the system state space. During simulations and verifications SPIN checks for the absence of deadlocks, unspecified receptions, and unexecutable code. The verifier can also be used to prove the correctness of system invariants and it can find non-progress execution cycles. Finally, it supports the verification of linear time temporal constraints; either with Promela never-claims or by directly formulating the constraints in temporal logic. Each model can be verified with Spin under different types of assumptions about the environment. Once the correctness of a model has been established with Spin, that fact can be used in the construction and verification of all subsequent models.

PROMELA programs consist of processes, message channels, and variables. Processes are global objects that represent the concurrent entities of the distributed system. Message channels and variables can be declared either globally or locally within a process. Processes specify behavior, channels and global variables define the environment in which the processes run.

PROMELA Language Reference

Data Types

The basic data types used in PROMELA are presented in the table below. The sizes in bits are given for a PC i386/Linux machine.

Name Size (bits) Usage Range
bit 1 unsigned 0..1
bool 1 unsigned 0..1
byte 8 unsigned 0..255
mtype 8 unsigned 0..255
short 16 signed -215..215 - 1
int 32 signed -231..231 - 1

The names bit and bool are synonyms for a single bit of information. A byte is an unsigned quantity that can store a value between 0 and 255. shorts and ints are signed quantities that differ only in the range of values they can hold.

Variables can also be declared as arrays. For example, the declaration:

int x [10];

declares an array of 10 integers that can be accessed in array subscript expressions like:

x[0] = x[1] + x[2];

The index to an array can be any expression that determines a unique integer value. The effect of an index outside the range is undefined. Multi-dimensional arrays can be defined indirectly with the help of the typedef construct (see below).

Processes

The state of a variable or of a message channel can only be changed or inspected by processes. The behavior of a process is defined by a proctype declaration. For example, the following declares a process type A with one variable state:

proctype A()
{
byte state;
state = 3;
}


The proctype definition only declares process behavior, it does not execute it. Initially, in the PROMELA model, just one process will be executed: a process of type init, that must be declared explicitly in every PROMELA specification.

New processes can be spawned using the run statement, which takes an argument consisting of the name of a proctype, from which a process is then instantiated. The run operator can be used in the body of the proctype definitions, not only in the initial process. This allows for dynamic creation of processes in PROMELA.

An executing process disappears when it terminates--that is, when it reaches the end of the body in the proctype definition, and all child processes that it started have terminated.

The Atomic Construct

By prefixing a sequence of statements enclosed in curly braces with the keyword atomic the user can indicate that the sequence is to be executed as one indivisible unit, non-interleaved with any other processes.

atomic
{
statements;
}

It is a runtime error if any statement, other that the first statement blocks in an atomic sequence. Atomic sequences can be an important tool in reducing the complexity of verification models. Note that atomic sequences restricts the amount of interleaving that is allowed in a distributed system. Intractable models can be made tractable by labeling all manipulations of local variables with atomic sequences.

Message Passing

Message channels are used to model the transfer of data from one process to another. They are declared either locally or globally, for instance as follows:

chan qname = [16] of {short}

This declares a channel that can store up to 16 messages of type short.

The statement:

qname ! expr;

sends the value of the expression expr to the channel with name qname, that is, it appends the value to the tail of the channel.

The statement:

qname ? msg;

receives the message, retrieves it from the head of the channel, and stores it in the variable msg. The channels pass messages in first-in-first-out order.

A rendez-vous port can be declared as a message channel with the store length zero. For example, the following:

chan port = [0] of {byte}

defines a rendez-vous port that can pass messages of type byte. Message interactions via such rendez-vous ports are by definition synchronous.

Control Flow Constructs

There are three control flow constructs in PROMELA. They are the case selection, the repetition and the unconditional jump.

Case Selection

The simplest construct is the selection structure. Using the relative values of two variables a and b, for example we can write:

if
:: (a != b) -> option1
:: (a == b) -> option2
fi

The selection structure contains two execution sequences, each preceded by a double colon. One sequence from the list will be executed. A sequence can be selected only if its first statement is executable. The first statement of a control sequence is called a guard.

In the example above, the guards are mutually exclusive, but they need not be. If more than one guard is executable, one of the corresponding sequences is selected non-deterministically. If all guards are unexecutable the process will block until one of them can be selected.

There are two pseudo-statements that can used as guards: the timeout statement and the else statement. The timeout statement models a special condition that allows a process to abort the waiting for a condition that may never become true. The else statement can be used as the initial statement of the last option sequence in a selection or iteration statement. The else is only executable if all other options in the same selection are not executable.

Repetition (Loop)

A logical extension of the selection structure is the repetition structure. For example:

do
:: count = count + 1
:: a = b + 2
:: (count == 0) -> break
od

describes a repetition structure in PROMELA. Only one option can be selected at a time. After the option completes, the execution of the structure is repeated. The normal way to terminate the repetition structure is with a break statement. It transfers the control to the instruction that immediately follows the repetition structure.

Unconditional Jumps

Another way to break a loop is the goto statement. For example, we can modify the example above as follows:

do
:: count = count + 1
:: a = b + 2
:: (count == 0) -> goto done
od
done:
skip;


The goto in this example jumps to a label named done. A label can only appear before a statement. If we might want to jump at the end of the program, for example, a dummy statement skip is useful: it is a place holder that is always executable and has no effect.

Assertions

An important language construct in PROMELA that needs a little explanation is the assert statement. Statements of the form:

assert(any_boolean_condition)

are always executable. If a boolean condition specified holds, the statement has no effect. If, however, the condition does not necessarily hold, the statement will produce an error during verifications with Spin.

Complex Data Structures

A PROMELA typedef definition can be used to introduce a new name for a list of data objects of predefined or earlier defined types. The new type name can be used to declare and instantiate new data objects, which can be used in any context in an obvious way:

typedef MyStruct
{
short Field1;
byte Field2;
};

The access to the fields declared in a typedef construction is done in the same manner as in C programming language. For example:

MyStruct x;
x.Field1 = 1;

is a valid PROMELA sequence that assigns to the field Field1 of the variable x the value 1.

Active Proctypes

The active keyword that can be prefixed to any proctype definition. If the keyword is present, an instance of that proctype will be active in the initial system state. Multiple instantiations of that proctype can be specified with an optional array suffix of the keyword. Example:

active proctype A() { ... }
active [4] proctype B() { ... }

Keywords

The following identifiers are reserved for use as keywords.

 active      assert      atomic      bit
 bool        break       byte        chan
 d_step      Dproctype   do          else
 empty	     enabled     fi          full
 goto	     hidden      if	     init
 int	     len         mtype	     nempty
 never	     nfull       od	     of
 pcvalue     printf      priority    proctype
 provided    run         short	     skip
 timeout     typedef     unless      unsigned
 xr          xs

References

  • The PROMELA Language
  • Concise Promela Reference
  • Promela and SPIN Reference
 
This article is licensed under the GNU Free Documentation License. It uses material from the Wikipedia article "Promela". A list of authors is available in Wikipedia.
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